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      <image:title>Blog - Dev Blog #3 - Introducing the New Engine!</image:title>
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      <image:title>Blog - Dev Blog #3 - Introducing the New Engine!</image:title>
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      <image:title>Blog - Dev Blog #3 - Introducing the New Engine!</image:title>
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    <loc>https://www.medleystudios.com/blog/2018/3/31/the-first-preview-build-is-here-release-notes-for-super-plexis-ver-030</loc>
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    <loc>https://www.medleystudios.com/blog/2018/6/2/dev-blog-6-status-updates-art</loc>
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    <lastmod>2019-01-27</lastmod>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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      <image:title>Blog - Dev Blog #6 - Status Updates &amp; Art!</image:title>
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  <url>
    <loc>https://www.medleystudios.com/blog/2018/9/14/dev-blog-7</loc>
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    <lastmod>2019-01-15</lastmod>
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      <image:title>Blog - Dev Blog #7 - Backend Milestones and Server Auto Scaling</image:title>
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      <image:title>Blog - Dev Blog #7 - Backend Milestones and Server Auto Scaling</image:title>
      <image:caption>One of the many perks of implementing Promises &amp; Knex.js</image:caption>
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      <image:title>Blog - Dev Blog #7 - Backend Milestones and Server Auto Scaling</image:title>
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  <url>
    <loc>https://www.medleystudios.com/blog/2019/1/26/dev-blog-8-welcoming-2019-with-plexnet</loc>
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    <lastmod>2019-01-27</lastmod>
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      <image:title>Blog - Dev Blog #8 - Welcoming 2019 with Plexnet!</image:title>
      <image:caption>(Very much just a concept image! But also very much what we’re shooting for in-engine.)</image:caption>
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  <url>
    <loc>https://www.medleystudios.com/blog/2019/10/23/dev-blog-9-designing-the-journal</loc>
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    <lastmod>2019-10-23</lastmod>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>A quickly-made and very distorted version of the 4th draft for mobile on the smallest screen we’d support.</image:caption>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>The very first draft, before we decided to put replay controls in a separate “expanded” view.</image:caption>
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    <image:image>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>That same first draft but imagined for mobile.</image:caption>
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    <image:image>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>And here’s the near-final 5th draft, with an added sort button and temp navigation buttons at the top.</image:caption>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>Draft 4: oh hey real graphics! But still many placeholder art pieces.</image:caption>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>Second draft, adding some basic color, an expand button, and removing the replay controls (look at all that new room for loot!)</image:caption>
    </image:image>
    <image:image>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>Disclaimer: This is a design mock-up, not rendered in-engine. All visuals subject to change!</image:caption>
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    <image:image>
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      <image:title>Blog - Dev Blog #9 - Designing the "Journal"</image:title>
      <image:caption>Third draft, simplified even further by removing redundant text and truncating the amount of “loot” shown. This gave us more room for “featured stats” in the center of each entry (which change depending on the game mode)</image:caption>
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    <loc>https://www.medleystudios.com/blog/2020/1/8/dev-blog-10-full-backend-overview-amp-first-update-of-the-decade</loc>
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    <lastmod>2020-08-02</lastmod>
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      <image:title>Blog - Dev Blog #10 - Full Backend Overview &amp;amp; First Update of the Decade!</image:title>
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    <image:image>
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      <image:title>Blog - Dev Blog #10 - Full Backend Overview &amp;amp; First Update of the Decade!</image:title>
      <image:caption>Might this be considered a teaser / reveal of a new title screen? Who can say!</image:caption>
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    <image:image>
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      <image:title>Blog - Dev Blog #10 - Full Backend Overview &amp;amp; First Update of the Decade!</image:title>
      <image:caption>Click to view high res</image:caption>
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    <loc>https://www.medleystudios.com/blog/2020/8/2/dev-blog-11-super-plexis-gameplay-in-2020</loc>
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    <lastmod>2020-08-03</lastmod>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
      <image:caption>36x36 Block Bounce (iOS Version)</image:caption>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
      <image:caption>The all-new attack queue, player targets, and pressure gauge in action.</image:caption>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
      <image:caption>20x20 Block Bounce (PC Beta)</image:caption>
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    <image:image>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
      <image:caption>2v2 with player boards colored by team.</image:caption>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
      <image:caption>50x50 Block Pop (PC Beta)</image:caption>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
      <image:caption>160x160 Block Pop (iOS Version)</image:caption>
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      <image:title>Blog - Dev Blog #11 - Super Plexis Gameplay in 2020!</image:title>
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    <loc>https://www.medleystudios.com/blog/2021/2/5/pao4c798dolx86c9gy1wgxo1kj0bfo</loc>
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    <lastmod>2021-02-06</lastmod>
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      <image:title>Blog - Super Plexis is coming to Early Access on Steam for PC &amp;amp; Mac!</image:title>
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  <url>
    <loc>https://www.medleystudios.com/blog/2021/3/19/steam-release-041-patch-notes</loc>
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    <lastmod>2021-03-20</lastmod>
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      <image:title>Blog - Steam Release 0.4.1 - Patch Notes</image:title>
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